Marvel's Avengers, The Last of Us Part II ... Interview with Lemon Sky, outsourcing studio that helps build AAAs

Marvel's Avengers, The Last of Us Part II ... Interview with Lemon Sky, outsourcing studio that helps build AAAs
In twenty years, video game blockbusters have changed. Visually speaking, but also in terms of scale and storytelling, the amount of work involved in pulling out an AAA is now pharaonic. It is no longer possible to do everything in-house, production must be outsourced. When you're Ubisoft or Rockstar, you call on your teams across the world. For others, you have to go through an outsourcing company. Like Lemon Sky.

From l. left, Cheng-Fei Wong, CEO and co-founder of the studio, and Ken Foong You may not know her name but she helped shape the biggest triple-As around, like Marvel's Avengers, The Last of Us Part II or Final Fantasy VII Remake. Lemon Sky Studios is Malaysia’s largest CGI and art company, with 300 employees on board. Like other entities associated with video games and little known to the general public, it outsources, and responds to requests from the big names in the industry for the most ambitious projects. “We manage everything related to the artistic part” explains Ken Foong, co-founder of Lemon Sky in charge of the creative division, with whom we were able to speak for an hour. “It goes from concept art to character modeling, including environments and animations”.




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