Starship Troopers Terran Command, hunting for insectoids | Tried

Starship Troopers Terran Command, hunting for insectoids | Tried

Starship Troopers Terran Command

In advance of a few days on the Steam Next Fest, an event on the Valve platform currently underway in which the upcoming games are celebrated with lots of unreleased demos, we had the opportunity to preview the trial version of Starship Troopers Terran Command. For those who don't know what we're talking about, this is an upcoming RTS set in the same narrative universe as the film franchise of the same name, in which we'll have to chase back a belligerent insect-like alien species. An intriguing setting, therefore, that goes well with the real-time strategy genre.

We tested the game with the following PC:

GPU: Zotac RTX 3070 Twin Edge OC MOBO: Asus ROG STRIX Z370-F RAM: G.Skill Trident Z RGB 16GB DDR4 3200MHz CPU: Intel i5 8600k 3.6 GHZ SSD: Sabrent SSD 2TB Rocket NVMe PCIe M.2 2280 Keyboard: Corsair K70 LUX Red LED Cherry MX Brown Mouse: Fnatic Flick 2 Headphone: Logitech G930 Monitor: Samsung C27HG 70 Quad HD 144Hz HDR

One RTS old-fashioned

The trial version of Starship Troopers Terran Command, which you can now try for yourself totally free on Steam, consists of three different scenarios from the early stages of the game. The first of them, in fact, is nothing more than a large tutorial disguised as a mission, while in the following situations the situations become slightly more intriguing and captivating and show more completely the characteristics and peculiarities of Slitherine's work. Content that overall revolves around the hour of play and allows you to get a good idea of ​​what the potential of Starship Troopers Terran Command is.

What emerges from this first hands on is an extremely classic real-time strategy, which seems to come directly from what were the standards of a decade ago. Which is obviously a double-edged sword, given that if on the one hand Starship Troopers Terran Command still amused us all in all, on the other hand it is also true that it did not really do anything to surprise us particularly.

All three scenarios that we have had the opportunity to try are in fact characterized by the same leitmotif, made up of hordes of insectoids, dens to free and bases to defend. All without trying too much to vary the formula, resting on well-cemented situations and appreciated by lovers of both the genre and the film franchise.

For the rest, even the gameplay of Starship Troopers Terran Command does not particularly dare, proposing itself as an RTS focused much more on the military phases than on the construction phases or on the collection of resources. The various bases, in fact, are nothing more than small agglomerations of a handful of buildings, where it is only possible to recruit troops and little else. Moving on to the more eventful phases, Starship Troopers Terran Command is also in this case quite traditional, but all in all it manages to convince thanks to a good, albeit improvable, height management system. It is undeniable, in fact, how Slitherine's latest effort gives its best in the phases of defense of the position and in similar situations, where it is possible to better exploit the peculiarities of each type of troop and the conformities of the terrain.

The work done on the insectoids, on the other hand, is discreet, although there is still a little to be done. Artificial intelligence, for example, is quite elementary and leads xenomorphs to get stuck often and willingly in elements of the scenario or to react very late to our offensives, while flying threats are often not very visible and difficult to detect. However physiological refinements for a work whose launch is expected in several months, currently in March 2022, and for which there is therefore still much room for maneuver to file the last imperviousness and more.

Starship Troopers Terran Command: in conclusion

This first meeting with Starship Troopers Terran Command has therefore convinced us halfway. On the one hand, what we saw in fact entertained us all in all, but on the other hand, nothing made us cry out for a miracle. The initial impression is therefore that of finding yourself in front of a title that manages to capture the situations and the atmosphere of Starship Trooper very well, thus making the fans of the franchise happy, but that does not seem to have the strength to be able to capture a greater audience. . The hope is to be wrong, if it goes wrong Starship Troopers Terran Command still seems to have all the credentials to be a tie-in more than honest.

Did you want to try Starship Troopers Terran Command? Pre-order it now on Steam!







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