Returnal, 2.0 update available on PS5 with Photo Mode and Suspend Cycle

Returnal, 2.0 update available on PS5 with Photo Mode and Suspend Cycle


Returnal today receives the 2.0 update, which introduces the Photo Mode and the Suspend Cycle functionality, which are two of the most requested additions by the owners of the game.

A few days ago we were talking about a big update coming to Returnal , and the rumors have been confirmed: the excellent PS5 exclusive developed by Housemarque has taken an important step forward with this update, as explained by game director Harry Krueger on the PlayStation Blog.

"One of the main features of the 'update is Pause Cycle, which allows you to pause the cycle to resume it later, so you can exit the game and turn off the console without losing that session's progress, "Krueger wrote.

" The structure game remains unchanged, so we are not dealing with a traditional saving system: by suspending the cycle, Returnal will simply create a single suspension point, which once Once resumed, it will be canceled and cannot be used again. "

" The game will therefore continue from where you left off, and if you want to suspend the cycle again the progress will be fixed at a new point ", he added the game director, explaining that however it will not be possible to use this function during boss fights, cinematic sequences, first-person phases or more challenging fights.

As for the Photo Mode, it will be possible to take a photos at any time (with the exception of some circumstances, such as first-person stages) - just pause and access the feature, using analog sticks and triggers to move the camera and get the perfect angle for the shot.

Then you can have fun with the traditional amount of adjustments between filters, focal distance, aperture, saturation, contrast and so on, completing the operation by pressing the Create button on the DualSense controller to store the screenshot.

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Returnal finally adds a ‘suspend’ feature to let you pause the game mid-run

Returnal’s 2.0 update is out today, bringing two of the most requested features for Housemarque’s punishingly difficult sci-fi roguelike: the option to suspend the game in the middle of a run without losing progress, and a photo mode for capturing all of Atropos’ most stunning visuals.

The lack of a suspend mode has been one of the biggest knocks against the otherwise well-received title. An average run in Returnal can easily take upward of 45 minutes and had to be completed in a single gameplay session. Players were unable to close out Returnal and come back to a run later, and if the console was accidentally shut down or lost power, you’d lose all your hard-won progress.

The new “Suspend Cycle” mode aims to fix that. It’s not a traditional save mode — you won’t be able to save scum your way out of poorly made decisions or bad luck — but it will let players create a single suspension point, exit the game, and return to the moment they left. There are some limitations, too: you won’t be able to create a suspend point during boss fights, cinematics, any of Returnal’s first-person sequences, or when players are deep in combat, but even with those caveats, its a much-needed addition to the game.

As Housemarque game director Harry Krueger explains, “With this approach, we can keep the roguelike spirit and ‘high stakes’ commitment to your run intact, while still providing some quality-of-life convenience for players who like to experience Returnal in shorter bursts.”

Returnal’s new update also adds a photo mode, which will let players pause the game at any point, pan around the frozen environment, and snap a picture of the exact moment they want. Returnal’s photo mode also offers more advanced options, the ability to adjust things like focal distance, aperture, saturation, and contrast of your shot, swapping out different light sources, and, of course, different filters.

Returnal’s 2.0 update is rolling out today for the PlayStation 5.

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