PlayStation 5 features consoles and games, but is it still unreachable? - editorial


PlayStation 5 features consoles and games, but is it still unreachable? - editorial


The design of the new PlayStation 5 console? You love it or hate it. The event as a whole? Very nice, but it could also be better. These would be completely natural considerations at the end of the classic presentation linked to the generational leap. I am not, however, when it comes to Sony, a platform owner who has built a reputation worthy of an infallible machine over the past seven years.

Let's face it: it was a conference lady. Jim Ryan has brought eleven exclusive consoles to the stage, has revealed the aesthetics of the machine, has been escorted by an elite of titles destined to monopolize attention over the next generation. Yet once the broadcast ended, we couldn't shake off the feeling that, for the first time since time immemorial, Microsoft has any real chance of bridging the gap that separates it from the competition.

Sony has chosen to present the equivalent of a supercar, a model completely different from the industry standards, it would be almost revolutionary, extremely distant from the company's past. A sort of two-tone shell, made of a white shell built to protect the usual black pearl, characterized by an almost retrofuturistic inspiration, to remember an object that came out of the "futuristic" 50s of Fallout, not to mention an episode of the Jetsons .

The two faces of PS5: Standard and Digital Edition. And then it is white. There is written nowhere that the Playstation should be black, clear, but is certainly not the design simple, elegant and professional as the company has accustomed us to since the immortal PS2. You have to admit it: PS5, disorienting with its led blue, is particularly tamarra. From the comparison with the Xbox Series X emerges as a Lamborghini '90s compared to a muscle car, according to some, a coffee machine side-by-side refrigerator. Do not confuse it with your decoder: the embarrass.

We were amazed at discovering the existence of the double version, one with the player and another, decidedly more curvaceous and appealing, designed for the digital market. Why surprised? Well, because it makes a certain effect to think that at launch this dual offer is the same company that took the ball to mock the ambitions of Microsoft, emphasizing the ease with which it was possible to pay a video game in physical format to a friend.

ultimately, the secret ingredient behind the success of Sony there has always seemed to me one and one only: the desire to never change. This time, instead, for a change there was and how. There are still a range of essential information on all the price, which, according to the most recent projections may even tap fee $ 600; Ryan was peremptory: "the cost of the hardware will be a reflection of the value of architecture". What is certain, is that yesterday an alien landed on the stage of Sony, leaving everyone dumbfounded.

let's Say that, by lying, PS5 does not seem to give the best of themselves. The first public release of the new console, on the other hand, it was the simple appendix of an event is rich, indeed, with a wealth of titles talked about, and you like surprises, the classic machine gun trailer and gameplay by now inseparable from the style of the Playstation. Are 28 in total of the games to have appeared in the course of the presentation, 9 of which productions, first party, and 19 works of third parties.

On the front of the home stands at Insomniac Games, the protagonist, with Ratchet & Clank: Rift Apart, but especially with the first title confirmed at the launch of the console, and Spider-Man: Miles Morales. It was almost obvious the presence of Horizon, developed by Guerrilla Games in the new episode Forbidden West that is shown in a long and effective trailer; beside him, another surprise in the middle: obviously we are talking about the remake of Demon's Souls signed Bluepoint Games, the protagonist of an operation is now given for some months.

To see this content please enable targeting cookies. Manage cookie settings In fact, the surprises are not missed: the one that is missing was the classic brush-style Sony, the announcement was totally unexpected, the God of War of the situation, a new IP that would shout to the hit the scene. Sure, it's nice to see that Gran Turismo will finally be able to align with the timing of the hardware, as well as it is nice to watch the future of Sackboy, the return of Housemarque and the confirmation of the Japan Studio.

But we don't hide having perceived an aftertaste slightly bitter. Spider-Man: Miles Morales shares inevitably the same setting as its predecessor, transforming the recycling of the asset and of the "great GAME" in a spectrum rather concrete. In the same way, the one Aloy has been a cameo more than welcome, but it is not enough to provide a glimpse convincing of the much vaunted power of next-gen. In the midst of the whirlwind pet owners, it is ironic that it was Ratchet to plant the first true flag over the border of the next-gen.

Nothing to say, instead, on the front of a third party, which we define as simply insane. The stream of titles also included two unexpected exclusive to the Playstation console , or Ghostwire: Tokyo Shinji Mikami and Deathloop by Arkane Studios, projects that have opened the trip psychedelic prince of the evening. A roller coaster that culminated in Resident Evil VIllage and Pragmata (s), passed through the Project Athia of Square-Enix and then land gently in the arms of the wonderful works branded Annapurna.

To see this content please enable targeting cookies. Manage cookie settings in Short, good, sometimes even very good, but certainly not great. Maybe the atmosphere was burdened by the opening entrusted to the nth version of the next-gen Grand Theft Auto 5, perhaps the numerous rumor had become too insistent to allow for actual surprises, or perhaps the company has decided to "fly low" in order not to affect the entrance on the scene of The Last of Us Part II and Ghost of Tsushima.

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Despite the unquestionable quality of the event, were chiudevamo a conference of Sony meditating on the next moves of Microsoft. In this regard, it must be said that Phil Spencer has never been able to count on the benefit of the last word: in the past, after you found all the cards of Xbox, has always had to wait in silence and then attend defenceless to the deadly bombing of the house of Playstation.

This time, however, will have at their disposal a rich arsenal of studies the owners, a console that on paper has a greater power of fire and, above all, an ecosystem of services that is not afraid of any rival on the market. The thought that the Xbox could put in the field a force numerically similar to that of the competition, throwing into the melee some maximum weight, and maybe playing with the prices, is far from utopian.

The imminent leap in generation is becoming more and more like a championship, which is reopening after years of unchallenged domination, and not because the team is dominant, it is left to go. The gap between the platform owner, in spite of the policies diametrically opposed to each other, has never been so thin: after months of speculation and technical specifications we finally have the console at hand. It's almost like you can touch them, so as it seems to be back to breathe an electric atmosphere that was missing for far too long.





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