Covid-19 and video games: news on the vaccine cause a drop in the actions of development teams

Covid-19 and video games: news on the vaccine cause a drop in the actions of development teams
During 2020, the global health emergency linked to Covid-19 has had an impact on substantially every form of economic and commercial activity.

The videogame market is no exception, which since March has seen collide two conflicting trends. On the one hand, the need to massively switch to smart-working has had negative consequences on the creative processes, with many software houses affected by delays on internal schedules: a circumstance recently confirmed by the postponement of Square Enix games. From Cyberpunk 2077 to Marvel's Avengers, many games have been postponed over the course of the year. At the same time, the forced stay in the home of millions of people has seen video games become a particularly popular entertainment tool, with soaring revenues for the sector, both on the hardware and on the software front.



It is therefore not too surprising that the announcement recently shared by the pharmaceutical company Pfizer has rocked the stock market in the tech sector. For example, news related to a possible Coronavirus vaccine caused Amazon and Netflix shares to collapse. The videogame universe is not exempt, which - as noted by the analyst Thomas Bidaux - has seen the value of the shares of many software houses drop. Among the latter, CD Projekt RED, Ubisoft, EA, Take Two and Activision Blizzard. A predictable financial correlation, which could still manifest its effects over the next few months.

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