Exit the book: the review


Exit the book: the review


Exit the book is a series of puzzle novels that will stimulate your logical skills and your reasoning as a riddle. This review is absolutely spoiler free, so read it serenely.

The novels of the Exit series, published in Italy by Giochi Uniti, present a similar structure: a mysterious story, told in first person, set during a trip and / or exploration. The story continues and unlocks new chapters based on the solved puzzles. The path of the puzzles is unique (that is, there are no narrative crossroads). Getting stuck on a puzzle therefore prevents the story from continuing and the satisfaction associated with solving the last puzzle.

The solution to the puzzles is usually a word or a sequence of numbers. An internet connection is required to check if the solution is correct and it is therefore possible to move on to the next puzzle.

The books in the Exit series are suitable for being read by a single "player" or for solving in pairs or in the family. This second option is definitely the most fun, given that the aloud comparison and brainstorming will help in finding the solution making the process a little less enigmistic and more interactive.

Exit , the book: what you like about the necklace in general

A small, well-printed book that allows hours of reasoning and complex challenges is truly an excellent "travel companion". Minimum expenditure, maximum yield, the product is perfect to be read on holiday, taken during lunch breaks and in general in all those contexts where other games would be uncomfortable or inappropriate. The fact that it can also be solved in "solo" make it an excellent companion for the lockdown while waiting to go back to playing the table with your friends.

Exit, the book: what's not to love about the series in general

The choice of printed paper glossy is really incomprehensible: the series includes books, puzzles, on which you need to write, to make calculations, to cut. The original works in English are printed on the paper soft, porous, and perfect for a lapis. The printing of the Italian edition is not appropriate for the end of the book that, in a short time, easily perishable (the cover board and pages, glossy crease).

The enigma of the two books that are similar... but different

“Diary 29” and “Diary of 1907” seem to be two identical products mainly because of the title in Italian (and graphics). However, they are not the one following the other , were written by two different authors in different years (2017, the first, 2019, the second) and have a “philosophy fiction” is very different . The question of content can be born given the choice of the Italian publisher to translate “Journal29” and “Trip1907” with the counter-parts “Diary 29” and “Diary of 1907”.

The first and the original: Diary 29

“Diary 29” was a kickstarter of good success to whom he writes had participated. Solve the riddles in English was an additional challenge, albeit Chassapakis has the ability to propose riddles clear, that does not leave much doubt on the interpretation of the text of the riddle itself. In the “Diary 29” the narrative part is absent apart from the incipit is “mysterious”. The book in this case is a “collection of puzzles” Games like United states highlights thanks to a small note on the cover. Chassapakis will solve this limit in the “Journal29 part 2” not yet translated to Games United states, where, after a total of puzzles adds a text (also a promoter of new puzzles, with the aim to give more explanations about the incipit of the story: what happened to the research team disappeared?

Diary“29”: strengths and limitations

The 63 puzzles presented a challenge to solve without the aid. Their difficulty is not growing, and it can happen that a puzzle is starting to be more difficult than a final one. To solve the puzzles it is useful to have a good dose of lateral thinking and the ability to observe and capture the specific details in the illustrations on the right pages. The solutions to the puzzles presented will provide “keys” that in some cases are necessary to overcome a new puzzle. The book itself can be used, shredded or folded to find the right solution (even throw the book in frustration from one side to the other of the room say aid).

the web site?

The best way to verify that the key is found (the solution to the puzzle) is correct, scan the convenient QR code . On the resulting page there are also two hints and the solution to the enigma. Seek instead the right page through the link will be very frustrating depending on the browser or the search engine used. The aids available are often quite lapalissiani but in some circumstances can lead to the correct solution. The mobile version of the website is not perfectly optimized since the keyboard will hide what you type in the box of the key.

Diary of 1907: the heir with steroids

“Diary of 1907, as” a novel for puzzles since the solutions open up new segments of a narrative (sometimes very long) that provide atmosphere and context to the resolution of the puzzles themselves. The title is so much more immersive and “mood” compared to “Diary 29” though at times you seem to be suffering from a minor strength in the puzzles presented. Some riddles are very simple and others are unnecessarily complicated or difficult to understand, not so much for the mystery in itself as to how they are presented.

Consistency sometimes lame

“Diary of 1907” offers a gaming experience ambivalent . Some of the puzzles are very interesting and inspired (for example the n.13) and, in general, the site that supports the “Diary of 1907” allows you to also add “ sound ” to the “view”. The book itself has some beautiful images, sometimes crucial to solving the riddles. What is perplexing? The numerous typos present in the text, the optimization of the website is absent, which forces the player to take out the eyes on the white lettering on backgrounds of yellow, the pedantry of some of the narrative passages, written, evidently, by not the best of writers. In general, the quality of the narrative looks like as readable a book game of old (obviously without the “thrilling” of the choice at the crossroads). Unlike other titles of the necklace Exit this “Diary 1907” forces us to always keep in hand the phone (the texts written on the book are partial compared to what is readable on the site, undermining a little the otherwise intense atmosphere retro /turn of the century for the fact of the work.

it Is cumbersome finally, the system of “points of sanity” which, also because of the glossy paper, soon will be abandoned in the light of only the immediate satisfaction in solving a less of an enigma with or without the aid.

Conclusion

Exit, the book is a necklace of interesting books with different levels of difficulty, beautiful to play by yourself but even more fun for a couple or a family “on vacation”. Despite the need of an internet connection are perfect travel companions for even the most exotic or are a pleasant diversion for those who is in lockdown and forced to loneliness.

materials

Despite the glossy paper guarantees a “glance” is inviting, the type of book he would have preferred a thicker paper, porous adequate to take notes, make calculations and more. Lucidity and reduced weight make the titles of the series easily perishable and unsatisfactory to hold in hand.

Game suitable for

The two titles here that are reviewed are appropriate for players with PRO-level (as reported in the cover from Games United states”, adults or young people, with good familiarity in the resolution of puzzles, fans of escape rooms, or, however, able to tolerate frustration connected to the riddles are not always clear in their presentation. The books include a collaboration among book paper and reality online: it is a sin that cannot be enjoyed even without having a smartphone always in hand.

please Note: the bag red in the last photo has been added just for the photo shoot.







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