Fallout 76: the roadmap of 2021 with all the news anticipates a revolutionized game

Fallout 76: the roadmap of 2021 with all the news anticipates a revolutionized game

Fallout 76

2021 promises to be a very rich year for Fallout 76. In fact, Bethesda has many new features in store for its online role-playing game, which aim to enrich an experience that has already been greatly improved in the two and a half years since its release. The promise of the publisher for those who play Fallout 76 is in fact to continue to grow and innovate, with the introduction of new dynamics to live an even wider gaming experience. But what specifically awaits us in 2021? And what has changed so far? Let's find out together.

The roadmap

The roadmap of 2021 has already come to life and promises to be really interesting. Kingdom of Steel is coming this summer, following the story of the Brotherhood of Steel with new missions, new locations, new non-player characters and powerful rewards. In addition, you will be able to create specific legendary items thanks to the legendary modules. An evolution of the private worlds and an expansion for daily operations is also expected in the fall. Finally, in winter, legendary four-star weapons and armor will enter the game, as well as the much-requested animals for the C.A.M.P.! The public challenge "Invaders from Beyond the Galaxy" will unite all users of the server to complete the challenges, while a new seasonal event, the ritual, will feature the fanatics of Point Pleasant.

The spring update

A game of foosball? In April, the "Ready and Loads" spring update arrived, a substantial download that brought with it several new features. Among the various introductions there are two that have been particularly requested by the community: the possibility of creating preset equipment for the S.P.E.C.I.A.L. and the new slots for C.A.M.P. The first feature concerns the S.P.E.C.I.A.L. , and is applicable starting from level 25: in practice it allows you to quickly reset the parameters of special abilities by changing the Talent cards and arranging them in various ways. This new arrangement can be saved so that it can be quickly recalled when needed, with the possibility of keeping two distinct slots. Also the change to the management of the C.A.M.P. is based on pretty much the same principle: you can get another slot to save a C.A.M.P. designed and modified, so you can choose at any time which one to use. Among other novelties, new events and enemies have been added, in particular with the start of Season 4 which saw us face the Commissioner Chaos and the Yukon 5 robots in a whole new adventure.


Up with those bibs! The renewal path, however, has been going on for a while now and has found its peak with the release of Fallout 76: Wastelanders, the free expansion released on April 7, 2020. A giant update, which introduced non-player characters in Appalachia and new main missions. The arrival of non-player characters, arriving after a start that only involved the presence of human players, allowed the implementation of a dialogue mechanic similar to that of Fallout 3, with variety of choices, S.P.E.C.I.A.L. and contextual options. In addition, the factions of Crater's raiders and Foundation settlers have arrived, complete with dedicated missions; and again, allies controlled by artificial intelligence, events, objects and new areas. Allies, in particular, can be encountered in various areas of Appalachia and each of them will want something in return in order to become part of your merry gang. Once recruited they will be present at your C.A.M.P. and you will be able to build structures dedicated to them and to carry out tasks that will be assigned to you daily.

Among the aspects that have been heavily modified compared to the past is the interface of the missions. There is no doubt that previously Fallout 76 was very confusing from this point of view. With the new expansion, the entire on-screen interface has been revised, which now distinguishes the main missions from the secondary ones. The management of assignments has also drastically improved through the map. Wastelanders also introduced a new currency dedicated to the endgame: gold bars. Once the expansion campaign is over, it will be possible to carry out daily missions or public events to retrieve notes that can be exchanged for ingots. With these you can have access to new weapons, armor and structures blueprints.

Dawn of Steel

Appalachia is now more alive than ever In December it was then the turn of Alba d'Acciaio, the first chapter of the mission of the Brotherhood of Steel which will continue in the summer with the Kingdom of Steel. In addition to new assignments, the update has led to the introduction of dedicated characters and environments, designed to expand the lore and provide new rewards. It then allows you to go underground with the shelters, instantiated internal environments to be added to the C.A.M.P. and customize to express their constructive nature, with a higher budget than the standard one. In short, today Fallout 76 is therefore a very different game from the highly criticized one that Bethesda published in 2018. The amount of off-scale content risks overwhelming new players, but it would have been difficult to expect better support from the American software house. What do you think about it? Are you still playing Fallout 76? And what are the news that you appreciated the most? Please let us know in the comments below.

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