New World: the Public Test Realm arrives, new missions and preview enemies

New World: the Public Test Realm arrives, new missions and preview enemies

New World

Starting tomorrow, the Public Test Realm (for PTR friends) of New World will be active, or rather limited availability servers where players can preview the new contents coming with the next game updates.

To be clear we are talking about preview builds in which new features are implemented or are still in the tuning phase. This means that you may have bugs, crashes, missing text, or other problems. In any case, it is an opportunity for players to try new content and at the same time for developers valuable feedback.

From the official site we learn that by today, anyone with a copy of New World will find the application Public Trial Realm New World in your Steam library. PTR servers will officially open tomorrow, November 10th, at 8pm. The servers are limited - at first, there will be one world available in the Eastern United States and another in Central Europe. To help with the feedback process, all newly created characters on these worlds will have the opportunity to level up instantly to select levels with appropriate gear and items.

New World players will be able to test in preview we find the "Glove of the Void", a weapon defined with a hybrid between DPS and Support that scales both on Intelligence and on Concentration.

The "Varangian Marauders", on the other hand, are a new type of enemies that will appear in various areas of each territory and which count among their ranks Log splitters, Scouts, Knights and Archers of level 16 - 20. Other additions include the Swarming Dejected, the Beetle, the Lost Shaman, the Pirate Alligator, the Ancient Guardian Pyromancer, and upgraded corrupt workers

There will also be two new Western Everfall wilderness missions regarding the arrival of the Varangians, as well as missions with legendary weapons including one dedicated to the Void Gauntlet. In addition, main story missions have been improved with new activity types and mission variants, including wave events, destructible items and proximity nodes for tracking.

Three new mission types have also been added for tracking. PvP faction:

Checkpoints - These missions allow you to take control of forts. Defeat the members of the enemy factions and collect their tears! War Camp Loot - Recover hidden planes in the enemy war camp.

For more details, we refer you to the official New World website, where you will find further details on the contents of the PTR and how to access it.

Have you noticed any errors?

New World launches test server with changes to PVP, trading posts, and new enemies

Amazon Games' New World seems to have settled into its groove after a successful launch and, the odd bot and server issue aside, is looking like it'll be a serious contender among the bigger MMOs for years to come. Now that the early stages have passed smoothly, the developer has announced the New World Public Test Realm.

Fairly common among MMOs, a PTR is basically a set of early access servers that allow developers to gather feedback and test new stuff before it's added to the game proper. 'Between our internal testing efforts and your feedback we hope to catch and resolve all serious issues before they reach the live servers,' reads the announcement. 'Hundreds of changes have been made and the full release notes will be shared on release day.'

The PTR will allow players to instantly level to certain ranges, and provide appropriate gear, and anyone who already owns the game on Steam will have access to it. The New World Public Test Realm application should appear in everyone's Steam library by the end of today, and the PTR servers open today at noon PT (7PM UTC).

The Void Gauntlet in New World.

(Image credit: Amazon Games)

'When the test period is complete and the main New World game is updated with the previewed content, all worlds will shut down and be wiped clean. You will still see the New World PTR application in your Steam library, but there will not be active servers until the next time we announce a test.'

OK so: what's it testing? The developer is seeking feedback on a few new additions in particular, including the new Void Gauntlet weapon (a DPS/support hybrid weapon with 'an arsenal of buffs and debuffs'), the new enemy faction Varangian Raiders, a bunch of new low-level beasties ('Withered Swarmancer, Beetle, the Lost Shaman, Pirate Alligator, Ancient Guardian Pyromancer, and enhanced Corrupted Laborers!') and a new Legendary Weapon Quest series.

Main storyline quests have also been tweaked with 'new task types and quest variants, including wave events, destructible objects, and proximity nodes for tracking.'

The Void Blade weapon in New World.

(Image credit: Amazon Games)

There are also three new PVP Faction Mission types: Control Points, where you go capture forts; Intercept, where you beat up enemies and, it says here, 'collect their tears'; War Camp loot, where you have to nick plans from an enemy camp. On top of this the 'poach' missions have been removed (this probably refers to some of the bs gathering PVP missions that had little to do with PVP), and 'almost all' PVP missions now rest on death rather than being forfeited.

Finally it's big news for the economists. 'All Trading Posts have been linked and are now unified! You can buy and sell the same results from any Trading Post in the world. Fees for Buy and Sell Orders are defined by the Settlement that you’re posting from. Additionally, Transaction Taxes on purchases you make are defined by the Settlement in which you are making the purchase. Items listed in Sell Orders that expire return to the Settlement from which they were posted.'

Amazon Games doesn't put a timeframe on when PTR features will find their way into the game, but emphasises that everything on there is basically considered complete and 'in their final phase of testing and bug fixing'. The latest update for New World was last week, targeting gold sellers in particular,

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