Halo Infinite: early launch of the multiplayer confirmed by the Pringles?

Halo Infinite: early launch of the multiplayer confirmed by the Pringles?

Halo Infinite

On the Pringles website there is a countdown timer regarding a promotion linked to Halo Infinite. As it happens, time will expire on November 15, 2021, which is the date that many insiders want to be that of the early launch of the multiplayer mode.

Of course this is not an official confirmation, so everything must be taken with due caution. Of course, by now the clues to this effect have multiplied so it is likely that there is something underneath.

Between us, it would be a coup for Microsoft to launch Halo Infinite multiplayer during the celebrations of the twentieth anniversary of the Xbox franchise, considering that it will be free-to-play and, therefore, immediately accessible to all. If we want, it would be the corollary to the excellent communication of recent months, in which the Redmond house has practically not missed a shot.

For now, the launch of Halo Infinite remains confirmed for December 8, 2021 on PC and Xbox console. If so, this date would still be valid for the single player campaign.

Have you noticed any errors?

A ‘Halo Infinite’ Multiplayer Early Launch Theory Update

Halo Infinite


Tomorrow marks the 20th Anniversary of Halo and Xbox, and rumors have been flying that Microsoft may be planning to launch the multiplayer component of Halo Infinite as a special surprise, three weeks before it was supposed to be live.

Yesterday, I compiled all that evidence, so you can go back and read that if you want ahead of the rest of this piece, which contains some updates about where things stand. There have been some new developments and things are a bit…all over the place, when it comes to Halo Infinite expectations for tomorrow now.

Halo Hub, one of the outlets that said they found data that said November 15 was the launch date, went on to say it’s not just multiplayer that is launching Monday, but also a playable campaign demo:

They later went on to say there was an unverified report that there was actually a bug with the demo that was letting people access the full story, and 343 is rushing to fix it.

NatetheHate, who was one of the original leakers “confirming” the multiplayer rollout, is now saying that the multiplayer release itself has been delayed due to an “11th hour change,” but it will still release in November:

HalodotAPI, the other early leaker who combs through the code of the game, also now says multiplayer will drop a few days later than the 15th:

Microsoft changed the data on store listings that were referencing the 11-15-21 date yesterday, and they now read 12-8-21 instead. And Halo Infinite online services are starting to be spooled up, indicating a launch may be on the way. 343 employees are playing multiplayer matches, and allegedly some are telling friends privately to “take tomorrow off work.”

Pringles had a countdown timer running tied to a Halo promotion that indicated gameplay would start on Monday, the 15th, but by the end of the day, the countdown timer was taken offline:

So, where does that leave us?

The general narrative is that the original plan was to have a surprise launch of potentially not just multiplayer, but a campaign demo as well. But issues with one or both have pushed it out from Monday for a few days or longer. So it’s possible the event may announce an early launch, but not debut it live then. Or all of this could be wrong. Or 343 could bust their humps and get everything fixed for a Monday launch after all, and I’m starting to hear that they may have already done this. As I said, things are a bit all over the place. As ever, Microsoft, Xbox and 343 have not commented on any of these rumors, even to deny them.

Without question, it’s going to be worth tuning into the show tomorrow at 1 PM ET, but there are no guarantees about what will be announced, and what will or won’t happen then.

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