No Man's Sky: update 3.66 solves various problems, Hello Games listens to feedback

No Man's Sky: update 3.66 solves various problems, Hello Games listens to feedback

No Man's Sky

No Man's Sky has received a new update, precisely update 3.66, which takes care of introducing various corrections, also based on player feedback. Hello Games presented all the details of the patch notes via their official website.

Here is the list of fixes introduced with No Man's Sky update 3.66:



Fixed an issue that prevented settlement NPCs from syncing properly in multiplayer. When viewing another player's settlement, their name is now displayed in the UI. Fixed an issue that could tell players to collect products from their settlement while the settlement was still in debt. Fixed an issue that required players to build a roof for settlement buildings that don't have roofs. Fixed an issue that could prevent a construction terminal from spawning at a settlement construction site. A teleporter has been added to the settlement supervisor's office. Fixed an issue that could reset settlement construction progress when saving / charging away from the settlement. Fixed an issue that prevented any decisions from triggering after claiming a second settlement. NPC shopkeepers and access to a galactic trading terminal have been added to the settlement markets. Fixed an issue that could cause build decisions to not load. Fixed an issue that prevented some parts of the base from being recolored. Fixed an issue that could prevent ramps from properly latching to doors. Basic Part Recipes are now available for pinning from the grill menu. Fixed a visual glitch with the Exocraft summoning station. Fixed an issue that could cause multiple Exocraft to spawn on the same pad when deploying in multiplayer. Fixed a rare issue that could cause base parts to appear in protected locations. Fixed an issue that prevented players from previewing a base part placed by another player. Fixed an issue that could prevent players from placing certain base parts (such as save points or Exocraft Geobays) within protected areas on the expedition planet. Fixed an issue that prevented the Master of Elements expedition milestone from properly unlocking the Minotaur Geobay. Fixed an issue that could cause Expedition Reward Base parts to be colored incorrectly. Fixed an issue that could cause Exocraft and Minotaur scans not to find a building thicker than intended. Fixed an issue that prevented ByteBeat songs from playing in Photo mode. ByteBeat devices installed in caves now have extra reverb. Fixed an issue that prevented players from landing or summoning their ships near buildings. Fixed an issue that prevented players from summoning their ship from specific landing pads in planetary vaults. Fixed an issue that could prevent short range teleporters from teleporting the player. Fixed an issue that could prevent plants from growing when planted outdoors. Fixed an issue that could cause the Report Base quick menu option to appear when not in a base. Fixed an issue that caused a visual glitch on a specific character foot model. Fixed an issue that caused Cronos' head parts to snap to the camera when he was first-person equipped. Fixed an issue that could cause corrupted data when downloading shipment details. Introduced an optimization of the particle rendering system. Introduced an optimization in the rendering of the base parts. Fixed a crash related to terrain textures. Fixed a crash related to the ByteBeat device. Fixed a crash related to the base construction menu. Fixed a crash related to the Expedition Log UI. Fixed several crashes related to large bases. Fixed a crash related to LODs. Fixed a number of console crashes related to memory management. Fixed a memory leak that could cause a crash after warping.

No Man's Sky We also point out that No Man's Sky's rating on Steam becomes "Mostly Positive" after five years.

Source Did you notice any errors?



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