Outriders: Looter Shooter Receives Generous Demo In February

Outriders: Looter Shooter Receives Generous Demo In February


Outriders was originally supposed to appear in 2020. The third-person shooter has meanwhile been postponed to April 1st. To put fans off a little, a demo of the game will be released on February 25th. In a - very long - Twitter thread, the developers explain exactly how this will work.

Recommended editorial content Here you will find external content from [PLATTFORM]. To protect your personal data, external integrations are only displayed if you confirm this by clicking on "Load all external content": Load all external content I consent to external content being displayed to me. This means that personal data is transmitted to third-party platforms. Read more about our privacy policy . External content More on this in our data protection declaration. It is emphasized that this is a demo and not a beta. So players will have access to all four classes, with six character slots. The demo will include the prologue and opening chapter of Outriders (buy now € 57.98). Any equipment and opponents will therefore be early game variants. The further you advance in the history of Outriders, the more exotic and powerful equipment and enemies become. The demo ends with a fight against Gauss, but after that some side missions will be unlocked so that players can continue to explore the world. The character level is limited to level 7. Enough to get four skills and two talent points. The World-Tiers, the dynamic difficulty system, will be available up to Tier 5. With every animal, the chance of getting hold of rare prey increases. The demo will not have a time limit and will continue to be available after Outriders is fully released. Any progress players make in the demo can be carried over into the full game. But only on the same platform. In order not to give the demo players too much advantage, the various resources have a "very generous" upper limit.

Outriders: The third-person shooter receives a generous demo on February 25th (2) Source: People Can Fly The Outriders demo appears on all platforms except Google Stadia. Players are allowed to stream any aspect of the demo. The developers note that licensed music will be played at the end of the demo. So streamers should be careful in this section. The demo will have a file size of 24GB on PC and 22GB on console. It will not be possible to pre-download the demo. Crossplay will also be available, but must be activated manually in the settings.

Everything You Need To Know About The ‘Outriders’ Demo, Launching Soon


People Can Fly

Outriders is the first game out in 2021 that I’m legitimately looking forward to, another dive into the loot shooter space, albeit without a bunch of live service elements and long term roadmaps attached to it.

The game has been delayed a few times, but it’s got a sizable demo out in a week, and the Outriders Twitter account just went through and laid out everything we need to know about it, and I figured I’d format it for easier consumption here, as opposed to a 20 tweet thread.

  • This is a straight-up demo, not a beta. May just be semantics, but whatever. It’s free to everyone, you don’t need to pre-order or pre-purchase the game.
  • The demo will be out at 9 AM PT/12 PM ET on Thursday, February 25 on PS4, PS5, Xbox One, Xbox Series X/S, PC (Steam and GeForce NOW). 24 GB to download on PC, 22 GB on console, but you can’t pre-load it. Crossplay between platforms will exist during the demo but you have to manually enable it.
  • The demo is…permanent. There is no end date, even after Outriders launches on April 1. There is no time limit for playing it and it includes the prologue and opening chapter. The enemies and gear will be “early game” so you can’t just…free farm top gear in the demo. You fight a boss, and then can go back and do other side missions after you beat the boss.
  • Outriders

    People Can Fly
  • The demo has all four character classes with six slots for them. The level cap is 7, which gets you the fourth ability of each class and you can mix skills. You’ll get 2 skill points for your tree (not a ton in the grand scheme).
  • The demo will let you get up to World Tier 5 in difficulty so you can check out the different settings. Better drop rates the higher you go. Resources will be capped so you can’t crazily farm during the demo ahead of launch. Crafting unlocks after the demo, but will use the resources you can farm in the demo.
  • Your character progress in the demo transfers over to the paid version of the game if you stay on the same platform, Xbox, PlayStation or Steam. Progress will not transfer between the Steam demo and the full game on the Epic Store. The demo doesn’t have achievements or trophies but counts your progress towards those for the main game.
  • You can stream any part of the demo without restriction.
  • So, I did know most of this beforehand, but I will say I didn’t realize that the demo was essentially…permanent? I figured it was going to be a week or two before launch, but I did not realize it was going on indefinitely, and will serve as a potential introduction to the game even after the game itself launches, a way to try before you buy in a way that few games ever do anymore. But Outriders does seem to be attempting to break the mold in a few ways, between this and very, very clearly distancing itself from live service aspects.

    I am certainly excited to play the demo in under a week, and you can bet I’ll be maxing all four classes ahead of release if progress carries over. More to come, stay tuned.

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