Aliens Fireteam Elite | Preview, xenomorphic threat

Aliens Fireteam Elite | Preview, xenomorphic threat

Aliens Fireteam Elite | Preview

The next August 24 will arrive on PC, Xbox One, Xbox Series, PS4 and PS5 Aliens Fireteam Elite, a new video game inspired by the famous film franchise. An appointment that fans of the brand have been watching with great interest for some time and which we were able to take a closer look at several weeks in advance. A long hands on, thanks to which we were able to try the first two campaigns of the game and which we are now finally ready to talk to you about.

We tested the game with the following PC:

GPU: Zotac RTX 3070 Twin Edge OC MOBO: Asus ROG STRIX Z370-F RAM: G.Skill Trident Z RGB 16GB DDR4 3200MHz CPU: Intel i5 8600k 3.6 GHZ SSD: Sabrent SSD 2TB Rocket NVMe PCIe M.2 2280 Keyboard: Corsair K70 LUX LED Red Cherry MX Brown Mouse: Fnatic Flick 2 Headphones: Logitech G930 Monitor: Samsung C27HG 70 Quad HD 144Hz HDR

They come out of the fucking walls

Aliens Fireteam Elite is not scary, not a bit. Of course, there are some xenomorphs that from time to time come out from behind a corner in a completely unexpected way, but otherwise you will never feel chills running down your spine. If you are looking for a worthy heir to the supreme Alien Isolation, Fireteam Elite is then not what you are waiting for. After all, the title of Cold Iron and Focus Home Studios is certainly not a survival horror, but a cooperative TPS along the lines of World War Z, Zombie Army and many more. Lots of enemies, tons of bullets and a lot of tension, but there is only a few glimmers of terror.

The events underlying the game unfold 23 years after what was told in the original film trilogy, with the hated xenomorphs that are no longer just a hidden threat, but a well-established and widespread reality. A clear change of perspective compared to the one to which lovers of the saga were used and that goes so well with the idea behind the Aliens Fireteam Elite, in which hordes and hordes of aliens and not only cyclically hit the player and the his team.

Given the large amount of enemies, which fortunately goes hand in hand with a fair number of different types of opponents, team play is fundamental. Although it is possible to play in the company of allies guided by the game, joining forces with two other real players is absolutely recommended, both to weigh the certainly not brilliant AI and, above all, to get the most out of the title.

A contributing in this direction is then the presence of four different classes, which in our test seemed to us quite balanced and complementary. In Aliens Fireteam Elite it will in fact be possible to try your hand at the machine gunner, the classic assault class, the wrecker, equipped with heavy equipment, the technician, designed for the management of the battlefield, and, finally, the inevitable doctor. A traditional but complete range of choice that has convinced us for now.

Hundreds and hundreds of enemies

Moving on to the actual gameplay, from our test, which covered well two campaigns of the game for a total duration of over 5 hours, a scenario emerged that goes to paint Aliens Fireteam Elite as a highly traditional cooperative third-person shooter, which touches all the main traits of the genre. Rooms with hordes, mechanisms to activate, objects to find and so on: the various game missions on which we were able to get our hands on all took place following the same leitmotif, characterized by more or less empty corridors and larger rooms in which facing incessant hordes of xenomorphs.

From the first campaign, which takes place entirely in a ship and is characterized by a repetition of environments and situations that are certainly not latent, we then fortunately moved on to a second series of missions much more intriguing. Different locations, a new type of enemies and unprecedented gameplay mechanics: the step forward made by the title in this second section is evident and bodes well for the remaining campaigns and modes that we have not yet been able to try firsthand.

For the rest, everything will definitely make you feel at home if you have already played games of the genre, with an overall good gunplay enriched by the inevitable skills and various items, such as turrets, incendiary bullets and so on. Very good animations of the various aliens, who climb the walls and move on the battlefield in a fluid way, giving the great impression of being surrounded by an overwhelming xenomorphic force. The soundtrack, on the other hand, is less apt, which does not seem to be able to capture the right atmosphere, as well as the technical aspect, which, after removing the aforementioned animations, seems to settle on just discrete levels.

Aliens Fireteam Elite: in conclusion

From our test it therefore emerged that Aliens Fireteam Elite is an interesting title at the end of the day, capable of offering an excellent level of challenge and many hours of play. There remains some doubt about the repetitiveness of situations, which can fortunately be dampened with the various modifiers present and the various character classes. For the rest, what lies ahead at the end of the month seems to be a cooperative shooter at the end of the day honest. He may not know from Alien to the end, but the first approach with the work of Focus Home Studios and Cold Iron still amused us all in all. Not much is missing until 24 August and, especially in a playfully empty month like this, it might be worth checking out Aliens Fireteam Elite as well.

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