PS5: Criticism because of supposedly too high power consumption

PS5: Criticism because of supposedly too high power consumption
The two next-gen consoles PS5 and Xbox Series X have been on the market since November of last year. After the initial euphoria due to the powerful technology, the two platforms have now come under fire - specifically with regard to their power consumption.

This is the result of a current report by the Natural Resources Defense Council (NRDC) in the USA. This institution took a closer look at the PS5 (buy now) and the Xbox Series X or Xbox Series S and examined them primarily with regard to their ecological footprints. The NRDC came across a number of points that could be improved. It starts with the general consumption of the consoles, which is between 160 and 200 watts during operation - and thus above the consumption of the respective previous consoles. However, due to the built-in components, this is not surprising.

Recommended editorial content At this point you will find external content from [PLATTFORM]. To protect your personal data, external integrations are only displayed if you confirm this by clicking on "Load all external content": Load all external content I consent to external content being displayed to me. This means that personal data is transmitted to third-party platforms. Read more about our privacy policy . External content More on this in our data protection declaration. There is more concrete criticism for the Xbox Series S. Here the NRDC criticizes the fact that the console is not trimmed in the factory setting to switch to an energy-saving mode that consumes well below one watt after a long idle period. There is an alternative instant-on mode in which the console is ready for use again relatively quickly, but at the same time consumes more power than a classic energy-saving mode. Incidentally, this does not apply to European models, since the EU requirements require a preselection of an energy-saving mode.

In addition, the NRDC criticizes the power consumption of the consoles when streaming. This is between 31 and 70 watts, and it remains at this level for an hour even after streaming if the user does not switch off the console. Finally, the council recommends stricter pre-settings for an energy-saving mode and the installation of an energy-saving processor that is to be used exclusively for streaming.

Source: NRDC

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