Outriders: The demo is a huge hit - this is what the future looks like

Outriders: The demo is a huge hit - this is what the future looks like


Just recently, the development studio People Can Fly released a demo of the third-person shooter Outriders. With their help, fans should have the opportunity to take a closer look at what's going on in the game before the release. The rush was apparently great: As the team at Reddit.com has announced, the demo already has more than two million downloads.

To the trial version of Outriders (buy now 57.99 €) next To improve, the developers plan to release several updates in the near future. Among other things, these are intended to solve the connection problems that some players are currently struggling with. Matchmaking will also be much faster in the future, which should result in shorter waiting times.

Worth reading: Outriders in the large preview of PC Games

These changes are mainly also with regard to the publication of the release -Version on April 1, 2021 on PC and consoles important. By then at the latest, the team wants to have solved the biggest technical problems. Here is an excerpt of the planned changes:

Changes to the Demo

A backend update to the demo will be done during short maintenance on Friday, March 5th at 3pm GMT. This will affect all platforms. This change should be quite seamless and will not require you to download a patch. We are pre-announcing it now in order to give your advance notice of the changes. Some of these changes, specifically those related to enemies, are in response to feedback we've seen coming in from players as well as what our own backend metrics are showing us. Other changes are intended to only affect the demo, and may not be implemented in the full launch build. We would like to issue an explanatory note of caution before getting into the changes: While we have balanced the main game with a certain progression system, this progression may be impacted by heavy farming of gear and / or mods in the demo. As some players are front-loading a lot of that progression (such as by trying to fill their mod library or acquire multiple legendaries) within the demo content already, their experience of parts of the main game may well be impacted. Of course, it's every player's decision how to play the game for themselves and we do not want to prevent people from farming the demo for gear if they enjoy it. However, we would like to ensure that this process is not overly simplistic, easy, or prone to exploitation. Source: Reddit.com

Players Are Farming The Heck Out Of The Outriders Demo, So The Devs Are Nerfing It

a person wearing a costume © Image: Square Enix

The new loot shooter Outriders hasn’t even launched yet and players are already hard at work grinding for some of its rarest gear in the game’s recent demo. According to the developers, it’s gotten so out of hand that they need to patch it to make legendary guns harder to farm, before players end up breaking the game’s progression.

“While we do not want to prevent farming runs (We get it!), the lootcave discovered via the triple chest-run, as well as the store exploit, do not feel to be within the spirit of the game,” one Outriders developers at People Can Fly (maker of Bulletstorm) wrote on the game’s subreddit. “To that end, we are redirecting farming efforts to mechanics in the game that may be more enjoyable for players to play through and repeat.”

Some of the specific changes coming in a patch to the demo slated to go live later today are as follows:

  • Epic items will no longer appear in shops and vendors (within the demo).
  • Chests will no longer drop legendary items.
  • Side quest rewards (on repeat runs) will now have a chance to drop legendary items.
  • The team stressed, however, that general drop rates for legendary weapons from enemies “are NOT being changed.”

    Outriders Is Like Destiny Mixed With Heart Of Darkness

    Launched on February 25, it didn’t take long for players to flock to the Outriders demo, becoming one of the top Steam downloads of the week. They’ve made quick work of finding ways to break the game’s loot system as well, including discovering its very own loot cave with a constantly respawning boss, and a three-chest run mission players could farm in mere minutes without ever needing to fight anything.

    Part of the reason players have done this is because Outriders is a genuinely fun cover-based looter shooter, but the other reason is because all of their progress from the demo will carry over to the finished game when it comes out April 1. People love to get a good head start, especially when it comes to loot games.

    In the past when exploits have been discovered in Destiny or Anthem (RIP), they’ve been patched out, in part to prolong the life of the game and keep people grinding. People Can Fly have emphatically stated that Outriders isn’t a live service game, however, though it’ll continue to support it after release. We’ll see what that means in practice once it’s finally out.

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