GTA 5 Online: Update drastically reduces loading times - it loads that fast now

GTA 5 Online: Update drastically reduces loading times - it loads that fast now

GTA 5 Online

GTA 5 Online players will have access to a new update. The patch plays an improvement in network connectivity for PS4, Xbox One and PC. The highlight, however, is something else: The update significantly shortens the loading times of the multiplayer component of Grand Theft Auto 5. This change is based on a modder who found out how to optimize loading times. Rockstar Games took over the idea for the current patch and paid the hobby developer $ 10,000 as a reward. The first reports are now circulating on the Internet that highlight the difference in loading times.

As reported by GTA Series Videos on Twitter, the loading time at the start of GTA 5 (buy now € 149.99) online is now only 1: 56 minutes. If you start GTA 5 Online from single player mode, the launch will only take a little more than half a minute. Compared to before, a major difference: Before the patch, players were sometimes stuck in the loading screen for more than ten minutes before they could actually enter the GTA 5 Online session.

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GTA Online: Weekly update with double rewards and more

GTA Online players can look forward to double rewards in selected game modes again this week. var lstExcludedArticleTicker = '1368732,1368647,1368450,1368439'; In this regard, the update made a significant improvement in the PC version. As usual, we will keep you up to date in our news area. There you will also find details about the weekly updates Rockstar Games is bringing to Grand Theft Auto 5 Online. In the course of the year, a technically improved version for PS5 and Xbox Series X will appear.

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‘GTA 5’ Pays $10,000 To Modder Who Fixed ‘GTA Online’ Load Times

GTA Online

Rockstar

GTA Online may be one of the biggest games in the world and has made Rockstar a mountain of money, and yet it’s been home to one of the strangest bugs in the industry. For some reason, load times for GTA Online have been horrendous pretty much since the inception of the mode, with players having to wait not just a few minutes to get in, but often anywhere from 3-15 minutes. Bizarre, given the high profile of the game.


But the story has taken a fascinating turn with the work of a modder, t0st, who set to work trying to solve a problem that Rockstar seemingly couldn’t.


And he…did.


In a lengthy post that went viral late last month, t0st lays out the loading time problem and the solution he came up with. It’s an extremely technical look at the issue that will be fascinating if you’re in this space, and somewhat incomprehensible if you’re not.

The post

t0st

But the end result was that t0st said he managed to cut GTA Online loading times by 70% using his method. And in the two weeks that followed, Rockstar tested things on their end, figured out he was indeed correct, and then implemented his fix into the game itself, giving him credit in the patch notes and awarding him $10,000 as part of their bug bounty program, a rarity considering that program is meant to focus only on things like security holes.


The patch is live now and while I’m not sure if it is exactly the 70% reduction in PC load times, you can test it your for yourself and see what difference you find. It’s kind of wild that this issue went on for this long, and was solved not by Rockstar, but a player. If I were them I’d hire t0st immediately before someone else does.


GTA 5 remains a monstrous success across three generations now, and that’s even before there’s a fully next-gen optimized version of the game out for PS5 and Xbox Series X, which players are expecting soon. And when that arrives, perhaps it will have faster load times too. It’s a fascinating story and one that shows just how murky video game coding can get, and how solutions can come from the most unexpected of places.


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