Exoprimal, future Jurassic | Tried

Exoprimal, future Jurassic | Tried


We have seen so many multiplayer titles in recent years. From great successes, such as Destiny, Fortnite or, why not, even GTA Online, to fires in the pan, born with great promise and enormous potential but soon ended up becoming works left to themselves. The most striking example of this category is certainly Anthem, with Evolve, Bleeding Edge and Battleborn that can fit into that list without too many problems. There are also many works in between, which have not achieved enormous success but have nevertheless been able to carve out a good audience, such as the interesting Outriders which has also received a rich expansion in recent months. In this highly dynamic and absolutely unpredictable landscape, Exoprimal, Capcom's PvPvE opera, which sees humanity forced to fight against an invasion of dinosaurs, will make its debut in 2023. In short, something very special and that we had the opportunity to preview in a dedicated session.

We tested the game with the following PC:

GPU: Zotac RTX 3070 Twin Edge OC MOBO: Asus ROG STRIX Z370-F RAM: G.Skill Trident Z RGB 16GB DDR4 3200MHz CPU: Intel i5 8600k 3.6 GHZ SSD: Sabrent SSD 2TB Rocket NVMe PCIe M. 2 2280 Keyboard: Corsair K70 LUX LED Red Cherry MX Brown Mouse: Fnatic Flick 2 Headphones: Logitech G930 Monitor: Samsung C27HG 70 Quad HD 144Hz HDR

Exoskeletons against dinosaurs

The version that we were able to try of Exoprimal, designed especially to stress test the online scaffolding of the game, obviously it did not allow us to explore the future Capcom title far and wide, but it still allowed us to get an idea of ​​what the nature of the work is . Exoprimal is, at least from what emerged from this first approach, a PvPvE in which we will find ourselves fighting not only against countless dinosaurs, but also with opposing teams. All using futuristic exoskeletons, obviously equipped with powerful armor and the latest engineering ideas in the war industry.

To make everything even more interesting and dynamic is the fact that the various matches in Dino Survival do not follow everyone the same canvas, and propose the most varied challenges within it. In fact, once it happened to us to clash with the opposing team to collect in the shortest possible time a certain amount of objects scattered on the map, while another time, for example, to have to bring a large cube to the end of a path defending it from assaults on opponents. In short, nothing transcendental or unprecedented compared to what is present in similar experiences, but the ability of Exoprimal to amalgamate different objectives and challenges within the same match is undeniably an idea with good potential if implemented adequately. .

The fantastic triad

Our defense of the earth from the hordes of dinosaurs will take place by choosing an exoskeleton among about ten possibilities, in turn divided into the sacred triad of the assault / tank / support . A leitmotiv to which team game players are definitely accustomed and which seems to return without too many variations even in Exoprimal.

Although in our test version we could only try 5 of the final exoskeletons, of which only one belonging to the tank class and one to the support class, the impressions we had are all in all good. Certainly there remains more than a doubt about the overall balance of the classes, but in any case it would be wrong to expose yourself now without having tried most of the game modes and about half of the available exoskeletons.

For the rest, every configuration we have had the opportunity to try has proved to be interesting and has its own why. Whether you love long range or melee combat, Exoprimal manages to offer several options, designed to fit each player's styles as best as possible. The presence of different situations within the various games goes well with a large number of different configurations and pushes the teams to vary the way they are composed, in order to avoid being at a distinct disadvantage at times. Fighting dozens of dozens of dinosaurs, a mighty t-rex or, again, an opposing team, are in fact situations that can be dealt with more or less easily based on what your team is.

Exoprimal: in conclusion

In the end, this first meeting with Exoprimal has therefore left us some good impressions. Capcom's work certainly does not seem to have the charisma and style to become something capable of breaking the market and establishing itself as a new multiplayer phenomenon, but it is undeniable that there are all the credentials to do well. There remains some doubts about the stability of the netcode, the balance of the classes and the versatility of the various game modes, but otherwise Exoprimal seems to be decidedly fun.

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