Star Citizen: Just be the villains, the team wants to give great satisfaction to the fans

Star Citizen: Just be the villains, the team wants to give great satisfaction to the fans

Star Citizen

After the many postponements, Star Citizen changes. The development team has in fact expressed the desire to change their communications, which have led fans and aficionados to the game to get angry because of the continuous delays. However, the change will not affect the frequency of the patches, but only that of the announcements.

Difficult to understand? Don't worry, we will explain it to you. In short, the development team behind Star Citizen, or Cloud Imperium Games, has announced that over the next few months the roadmap will no longer be announced months in advance. "We will no longer show the expected patches and those that we will not bea> able to publish within the next quarter," reads a statement launched in the last few hours. What does this all mean? That each announcement will be followed by a release in a short period of time and that it will no longer be necessary to wait months (or a whole year) to get hold of it.

The reasons behind this choice are particularly clear and concern the various delays of the game. Yes, because Star Citizen is experiencing a decidedly absurd situation: it is the most funded title ever, but also the most postponed ever. In fact, for 10 years it has not yet had a precise release date and fans obviously begin to suffer. This change will be aimed at easing expectations and above all aimed at not deceiving those who keep the title alive thanks to donations, but above all thanks to their dedication in providing feedback to the development team and trying every single novelty when it is launched.

if (jQuery ("# ​​crm_srl-th_gamedivision_d_mh2_1"). is (": visible")) {console.log ("Edinet ADV adding zone: tag crm_srl-th_gamedivision_d_mh2_1 slot id: th_gamedivision_d_mh2"); } The change in the roadmap should be effective in a few days. As for the upcoming stages of Star Citizen, we invite you to take a look at the news in the pipeline on the team's official blog. Keep following to not miss any news coming to the finish line from the world of video games.

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Star Citizen will limit its roadmap, as 'passionate' players are getting upset over delays

'Rather than continuing to display release projections that carry a high percentage chance of moving.'

Star Citizen, the still-in-development sci-fi game which has now earned $400m in user funding, has decided to change what goes on its product roadmap.

Developer Cloud Imperium Games (CIG) said it is doing this because many of Star Citizen's 'most passionate players' were taking features added to the roadmap as 'promises', and getting upset when they were delayed.

CIG said it would no longer show any upcoming features for 'any patches beyond the immediate one in the next quarter... rather than continuing to display release projections that carry a high percentage chance of moving (those multiple quarters out)'.

CIG announced the change in a lengthy blog post on how it wanted users to view its roadmap, and how this had changed over time.

To cut many paragraphs short, CIG said it instead wanted players to check the 'Progress Tracker', an enormous kind-of Trello board with lists of what dozens of small internal teams are building, mapped across various months.

This is separate to the roadmap's main 'Release View', which is what further-off stuff will now be kept off. This shows which features will actually be bundled up to arrive in specific future updates.

1The roadmap.

'We've come to realise that this was a mistake,' CIG wrote. 'It put too much attention on features that had a high probability of shifting around.

'It has become abundantly clear to us that despite our best efforts to communicate the fluidity of development, and how features marked as Tentative should sincerely not be relied upon, the general focus of many of our most passionate players has continued to lead them to interpret anything on the Release View as a promise.

'We want to acknowledge that not all of you saw it that way; many took our new focus and our words to heart and understood exactly what we tried to convey. But there still remains a very loud contingent of Roadmap watchers who see projections as promises. And their continued noise every time we shift deliverables has become a distraction both internally at CIG and within our community, as well as to prospective Star Citizen fans watching from the sidelines at our Open Development communications.'

In January, CIG laid out its most ambitious five-year plan yet, and mentioned that by 2026 it would be 'developing the sequel and sequels to Squadron 42' - its upcoming story-based Star Citizen single-player adventure still without a release date.

In the meantime, CIG will busy itself building an enormous new Manchester mega-studio, with room for 1000 people in five years.

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