Elden Ring: Players complain about one of the starting classes, here's the problem

Elden Ring: Players complain about one of the starting classes, here's the problem

Elden Ring

Elden Ring is on the way and the general excitement is great, bolstered by the regular sharing of information from the game's official account. In the last period, we got to see the starting classes, but one of them attracted criticism from some players. Here is the problem.

As you can see for yourself below, it is indicated that the sword of the starting class Vagabond is not straight. In the image you can see that the top of the broadsword is not in line with the hilt. The curvature is very visible and this has "troubled" some players.

It is strange that an image showing one of the game's classes has such an error. The audience at the Elden Ring sub-reddit, however, took the matter very lightly and made jokes of various kinds, such as people declaring themselves ready to ask for a refund or others canceling the preorder in protest. All this has also given rise to other posts that make fun of the issue, such as a user who promises to rotate the sword five degrees until it is straight, once a week until the release: the problem is that there is a week left, so there will be no more posts. Others have simply wiped the sword out of the picture and pretend to be wondering what people are talking about.

So it seems that a good chunk of the public has decided to make fun of those who have complained about the matter. For sure, Elden Ring will continue to be one of the most anticipated games no matter how straight your sword is.

If you are looking for detail in the Elden Ring images, here are two new images showing new enemies and a possible game mechanic.

Besides, the in-game currency Runes can also help you achieve the game. You can purchase Runes from various sources. MMOPixel is a trusted source where you can buy Elden Ring Runes.

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Here’s What Stood Out To Us In The Elden Ring Overview Trailer

We’re only a few days away from the release of Elden Ring, and Bandai Namco have dropped a hefty 6 minute overview into its open world, gameplay systems, and story. Here are the main things we took away from the in-depth look.


Elden Ring is set in The Lands Between, a dark fantasy world rife with ruin and chaos. Since the shattering of the Elden Ring, the source of the Erdtree’s power has been disrupted, and it’s upto you as a lowly tarnished to face former heroes imbued with the Elden Ring’s power, and become the Elden Lord. While it might sound similar in premise to Dark Souls III, we suspect that Elden Ring will separate itself in its setting and characters. With a world concept penned by George R. R. Martin, and FromSoftware’s expert world building and characters, we have no doubt that Elden Ring will offer the same kind of dark fantasy setting found in the Dark Souls games.


There’s no doubt in our minds that Elden Ring is looking to be FromSoftware’s most ambitious title yet, flaunting a gargantuan open world, deep RPG systems, and alluring exploration that can only be compared to something like Breath of the Wild. As you explore each area, completing optional dungeons, boss fights and enemy encounters, you’ll eventually stumble across Legacy Dungeons. Sprawling labyrinths within the world, featuring that pinnacle level design you expect in FromSoftware’s games, offering wholly unique atmospheres, exploration, and enemy encounters. The scope of Elden Ring is truly something to behold, and if the closed network test is anything to go off of – The Lands Between are going to be absolutely massive and packed with things to do.


While FromSoftware’s previous games have always featured expansive areas to explore, they’ve never quite reached the scale and size of what we’ve seen in Elden Ring. From grass swept plains punctuated by castles to golden-lit skies and fog-engulfed lakelands, The Lands Between look to be an eclectic mix of visual spectacle, all of it underpinned by catacombs and tunnels dripping with tension and atmosphere. FromSoftware have no doubt saved the best visual surprises for the full launch, which is really saying something given how stunning some of the shots are in the trailer. While this is one of the most detailed looks yet into what Elden Ring’s world is going to look like, there’s still so much we don’t know about FromSoftware’s next title.

With just a few days left, it’s likely we won’t see anything else before the 25th aside from a launch trailer. Keep an eye out over the coming days for our full review, and if you’re wanting to learn more about Elden Ring, check out what we learned from the closed network test here. Elden Ring launches on February 25th for PS4, PS5, Xbox, and PC.

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