Hideo Kojima: The next game will be experimental

Hideo Kojima: The next game will be experimental

Hideo Kojima

It is not the first time that these days we talk about what will be Hideo Kojima's next projects. The well-known Japanese game designer had hinted that something new is already boiling in the pot, first with a message of good wishes for the end of the year, and then in an interview released in Japan. Now, to these recent statements, we add yet another post from the game director in which there are several interesting news.

Within his latest post on Twitter, Hideo Kojima wanted to announce that he is starting to work on what he defines as a new project and soon everything will pass into an experimentation phase. This new statement was accompanied again by the same artwork that had been released at Christmas, with three unpublished characters that reflect the unmistakable style of Kojima Production and Yoji Shinkawa.

The interesting thing about this last post, however, is that it doesn't stop only at what could be Hideo Kojima's next videogame project. The game designer, in fact, has stated that he currently intends to expand Kojima Production and to take care of a very particular extra-videogame project. Kojima would indeed want to undertake a radio project, but at the moment everything remains somewhat smoky.

if (jQuery ("# ​​crm_srl-th_gamedivision_d_mh2_1"). Is (": visible")) {console.log ( "Edinet ADV adding zone: tag crm_srl-th_gamedivision_d_mh2_1 slot id: th_gamedivision_d_mh2"); } We do not yet know what this new experimental title by Kojima and his companions will be about, but according to the last interview we know that the well-known game designer is already thinking about a second project.

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Hideo Kojima says he’s working on “a radical project” in 2022

Hideo Kojima, the founder of Kojima Productions, has shared his plans for 2022, revealing that he has several ideas in the works.

As spotted by VGC, the Death Stranding director took to Twitter to talk about 2021, as well as what his plans are for the new year.

“Although 2021 was still a very difficult year for us, we managed to deliver the release of DSDC for PS5 safely even in this COVID situation while we were solemnly preparing and experimenting with new titles,” Kojima wrote on Twitter. “Thank you very much.”

In another tweet, the developer went on to say, “This year, I’m going to start a new work in earnest, and move to the next level of experimentation with a radical project. I’m also hoping to get the video team going. And I may start doing something like a radio project?”

Additionally, in Famitsu’s annual creator vox pop, Kojima provided more details. He said that in 2022, he wants to “regain the flexible communicative, and speedy production rhythm we had before Corona as a studio.

“I want to make this the year that we take a step forward into a different medium and expression than games,” he continued.

In December 2021, Kojima also confirmed that he is working on two separate titles. According to the developer, fans can expect multiple games with “big titles and new challenging titles” on the way, but no further details have been shared. He also reiterated his interest in other forms of media, saying: “Furthermore, we would like to make a year in which we will take a step forward in media and expressions that are different from games, toward the near future where the boundaries of entertainment will disappear.”

In other news, The Witcher 3: Wild Hunt had a massive player spike following the release of season 2 of the Netflix show.

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