BioShock 4: huge leak on the setting and details on the development

BioShock 4: huge leak on the setting and details on the development

BioShock 4

Now here we are: except for sensational twists, BioShock 4 will be revealed soon. There are now several rumors and leaks that are hitting the net. After reporting the probable official name of the new game in the series, over the last few hours new details have emerged on the development and setting of the next 2K "immersive sim".

According to the information of the journalist Colin Moriarty, BioShock 4 will be set in a fictional Antarctic city called Borealis. The previous leak spoke of two protagonist locations, one wealthy and poor and it is therefore very likely that the frozen continent will actually be the scenario where the new adventure of the franchise will take place. The setting period will instead be that of the 1960s.

At the helm of the development of the new BioShock there should be Cloud Chamber, a new 2K studio that took over the series after Ken Levine and the team of him featured in Irrational Games. "The game is practically a mystery within 2K, nobody talks about it. Everyone knows it's going to be compared to Levine's next game and especially the older games in the series, ”said Moriarty. At the helm of development there would be Jonathan Pelling, designer of the historic first chapter, while the creative director would be Hoagy de la Plante, involved in the development of the previous games in the series on several fronts, such as level design, programming and much more. Scott Sinclair is also back, in the role of art director.

Finally, as regards the release period, the new BioShock would be scheduled for 2022. At the moment there are no indications on the reference platforms, except of course of the PC, therefore we cannot yet say with certainty whether it will be a cross gen product or exclusive to PS5 and Xbox Series S | X. We obviously await any other leaks or official updates, which we will report to you as soon as they are available.

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BioShock 4 allegedly set during the 1960s in Antarctica

BioShock 4, which is rumoured to be called BioShock Isolation, will allegedly be set during the 1960s and the setting will be a remote Antarctica city. The news comes from Colin Moriarty (spotted by VGC) who also stated developer Cloud Chamber will be looking to release the game in 2022. Both VGC and Eurogamer state that their own sources have confirmed similar reports to them. The Antarctic city will apparently be called Borealis and the story will be linked to previous BioShock titles.

It was back in 2019 when 2K Games announced that it was developing a new BioShock, and that its new studio Cloud Chamber would be leading on the game. At the time David Ismailer, President of 2K said the following about the new studio: “As we continue growing our product portfolio, we remain inspired by opportunities to invest further in our valuable IP, great people and their collective, long-term potential. BioShockis one of the most beloved, critically praised and highest-rated franchises of the last console generation*. We can’t wait to see where its powerful narrative and iconic, first-person shooter gameplay head in the future with our new studio team at Cloud Chamber leading the charge.”


Cloud Chamber’s studio head will be Kelley Gilmore who has previously worked on the Civilization and XCOM games. She also becomes the first female studio lead at 2K. Speaking about Cloud Chamber Kelley had the following to say: “We founded Cloud Chamber to create yet-to-be-discovered worlds – and their stories within – that push the boundaries of what is possible in the video game medium.Our team believes in the beauty and strength of diversity, in both the makeup of the studio and the nature of its thinking. We are a deeply experienced group of game makers, including many responsible for BioShock’s principal creation, advancement and longstanding notoriety, and honored to be part of the 2K family as stewards of this iconic franchise.”

Source: VGC/Eurogamer


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