Cyberpunk 2077, players disappointed by the lack of improvements

Cyberpunk 2077, players disappointed by the lack of improvements

Cyberpunk 2077

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Just a few days ago we were talking about the arrival of Cyberpunk 2077 patch 1.23, which fixed some of the problems that continued to plague the CD title Projekt Red. The company had previously explained that its current goal was to fix the bugs and glitches that had characterized the launch of their work, in order to bring Cyberpunk 2077 to the most optimal state possible.

However, it is undeniable that many of the promises made before the launch have not yet been fulfilled, which is why many users are complaining in these hours. Patch 1.23 released on Thursday, as much awaited and appreciated as it is, continues to leave players with a dry mouth due to the lack of the free DLC promised by CD Projekt Red, especially since more than six months have passed since the release of Cyberpunk 2077.

On the official title forum, users complain about both the absence of the promised additional content and a general lack of substantial changes. One of them recalls how it was only five months after the release of The Witcher 3 before we had the Hearts of Stone DLC, proving how much time CD Projekt Red is taking to make even the patches. In short, it is clear that players are starting to get impatient about this whole situation.

Many others have instead begun to lose hope of being able to play Cyberpunk 2077 in an optimal state. We also talk about it in one of our editorial, in which we analyze the current state of the title. Meanwhile, we remind you that the company has already formalized the return of the game to the digital console stores on June 21st. Let us know by commenting at the bottom what you think about this whole thing.

We remind readers that on Amazon you can buy the official Cyberpunk 2077 artbook by clicking here.





Cyberpunk 2077’s Better PS4 Performance Has Cost Most Of Its Pedestrians And Traffic

Cyberpunk 2077

CDPR/Deep

There’s currently a debate going on among Cyberpunk 2077 players about whether yesterday’s 1.23 patch actually did anything to improve the PS4 version of the game, ahead of its re-instatement on the PlayStation Store in a few days.


Nothing was listed in the patch notes for 1.23 regarding PlayStation, and many are accusing others of falling victim to a placebo effect, thinking that the game is running better when it’s pretty much the same.


I have not personally seen much difference in the PS4 version between 1.2 and 1.23, but I did want to comment on something that’s coming up frequently, that the PS4 version of the game is now a “ghost town,” and one of the key things CDPR appears to have changed to make it run more smoothly is sacrificing a lot of its pedestrian and traffic density. In some cases, almost all of it, hence the ghost town.


Here’s what Cyberpunk 2077 looked like on the 1.1 patch, the first major patch the game got after a number of hotfixes. It’s not exactly densely populated, but there’s traffic, there are handfuls of pedestrians as you drive by:


But here’s 1.23, which looks similar to 1.20, and now density has been reduced to almost nothing. A few cars here and there, and maybe what, one pedestrian every so often while driving? I think the most I ever saw in one place was 3-4. And the framerate still isn’t a solid 30 in most driving instances, regardless:


In contrast, here’s what the game is “supposed” to look like, running on the best settings on a high-end PC:


It’s not just the visuals, but the density is night and day as well. Not that this could ever be possible on the PS4, but it just shows how wildly variant the versions are across what should be a single game, and to me, this reinforces the idea Cyberpunk never should have been released for last-gen at all.


As far as we can tell, this will be the last patch before Cyberpunk is reintroduced to the PlayStation Store in a few days. And I don’t think there was actually anything all that specific done to PlayStation in particular in this patch, compared to 1.20, as the notes don’t list anything and most past performance improvements were already there.


We’ll see how players react to the game once it’s back online, and if Sony will be selling it with a performance warning like Xbox has. More to come in a few days.


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