The next gen spell has broken

The next gen spell has broken



Two years or so after the launch of PS5 and Xbox Series S | X, perhaps it's time to come to terms with reality. The spell of the next gen, that of 4K and 60 frames per second, of the Performance or Quality modes, trailers and statements that promised incredibly smooth games with a high level of graphic detail may have been broken. Already yesterday, a confirmation arrived that has literally displaced millions of players, namely the lack of a Performance mode on Gotham Knights, which will limit the game to 30 frames per second. Now, instead, it's up to A Plague Tale: Requiem.

As reported on Twitter, the game has no choice between Preformance and Quality modes. Asobo Studio is about to launch an exclusively next gen game, which will not see the light on PS4 and Xbox One, as if it were an old gen product. According to some users, the game would actually run at 30 frames per second, but another testimony states that there would be no cap to the frame rate, but a continuous oscillation between 40 and 50fps. Now we can take a deep breath and say it openly: the next gen has already shown all its limits.

Rumors about mid gen consoles do not help in this sense. Far be it from us to brand them as truthful, perhaps the reality of the facts is that PS5 and Xbox Series X are really ready to offer radically different gaming experiences from what was promised at launch. So yes that Sony and Microsoft could really offer alternatives, for all those who are always looking for maximum performance. We wonder, however, why it was not done originally, or at the launch of the new consoles. Instead of the Xbox Series S, perhaps, the Redmond giant could have offered a superior model to the Xbox Series X and Sony, on the other hand, completely eliminated the “only digital” console to focus on a more performing PS5 model. But perhaps they too have been bewitched by 4K and 60 frames per second, by the optimization of video games and have believed too much in their ambitious, visionary projects that have fueled dreams that are beginning to crumble.

CONFIRMACIÓN

We confirm that what is comenté in the video of the HOY and in the DIRECTO.

In Plague This Réquiem only works 30fps and only has a rendering available in PS5 and Xbox Series consoles. pic.twitter.com/lqmLr1YNWU

- eXtas1s | #Xbox #Bethesda #ActivisionBlizzard (@ eXtas1stv) October 16, 2022


Let's assume that we don't know if in the future other games will suffer the same fate, but at present two of the most anticipated games of October 2022 will not make us choose between graphics quality and performance. And perhaps there is a reason why the first two years of the next gen were so beautiful and peaceful, at least on the technical side: most of the products were in fact exclusively cross gen and therefore had to necessarily work on the old consoles as well. Maybe that's why the spell has held up for so long. Or not. Perhaps these are projects that cannot come to terms and therefore will be white flies in this boundless industry that every day never ceases to disappoint or amaze us, both negatively and positively.









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