Battlefield 2042: new Exposure map and 64-player mode in Season 1

Battlefield 2042: new Exposure map and 64-player mode in Season 1

Battlefield 2042

Battlefield 2042 will update with various new features during Season 1, including a new map, new specialists and various other features, including the launch of a 64-player mode on PC, PS5 and Xbox Series X | S .

After the third update arrived at the end of last week, there is a new patch scheduled for late December and then a further large update for the beginning of 2022.

Waiting to have a more precise date in this regard, we know that among the most important news in this update there is a new map called Exposure, of which there is not much information yet but which has been confirmed from EA to Gamespot, it seems.

The Exposure map should be an important new feature for Battlefield 2042, so much so that DICE considers it capable of "taking map design to a new level", no less, although the matter has not been further investigated. With 2022, Season 1 of Battlefield 2042 will also arrive, which will bring with it further news related to online activity.

Among the new additions foreseen with Season 1 there is a new specialist, new weapons, gadgets and additional vehicles and game modes. Speaking of news that will arrive more immediately, by December a matchmaking mode will be added that allows you to participate in Conquest and Breakthrough with 64 players on PC, PS5 and Xbox Series X | S, reducing the player cap for less chaotic games and perhaps improving general performances.

Recently, EA has decided to revolutionize the Battlefield series by organizing it differently, putting Respawn's Vince Zampella in charge of the project and also involving Marcus Lehto, father of Halo, with his new team .

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‘Battlefield 2042’ Has Lost 70% Of Its Players In Two Weeks On Steam

Battlefield 2042


To say Battlefield 2042 has had a rough go of it since launch is an understatement, and players are fleeing from the game at such a rapid pace, its long-term sustainability might be in question.

Players seemed to universally think that Battlefield 2042 needed more time when it arrived for early test play, but it went ahead with its November 19 official launch all the same. As expected, it arrived with technical issues and missing features players had come to expect from the series, and it has seen rapid declines in interest since then.

In just under two weeks since launch, Battlefield has lost 70% of its players on Steam, going from a peak of around 100,000 to 30,000, as of its peak yesterday. It’s only outperforming Battlefield V by 10,000 players or so at the moment, and being beaten by the likes of Faming Simulator 22, Payday 2 and Red Dead Redemption 2.

Battlefield 2042


The concern is that if Battlefield 2042 continues this trend and its playerbase shrinks unsustainably, that not only affects things like matchmaking, but some worry EA will offer less support for it in the future. And this is a frankly bizarre conversation to be having just two weeks after a game like this has launched.

While Battlefield 2042 has plenty of its own issues, it certainly did not help that Microsoft surprise launched Halo Infinite during its release week, which sucked all the oxygen out of the room, and caused legions of players to flock to the rival shooter, which is free-to-play, over the paid Battlefield, a full $60 despite not including a campaign.

Battlefield 2042 was meant to be an experiment of what happens when you take a game like this, ditch the campaign entirely, and just focus on multiplayer. But EA’s desire to get it out for the holiday season at all costs meant that it simply was not ready for release, and DICE has had to spent a huge amount of time fixing its issues or promising to restore cut “legacy” features.

Call of Duty isn’t exactly having a super blockbuster year with Vanguard, but they lucked out with all the issues Battlefield 2042 has faced. The real shooter “winner” so far has clearly been Halo, even before the campaign release next week, where that game’s main problems are not technical or gameplay based, but only complaints about its battle pass and microtransactions, which are pretty easily remedied.

We’ll see what the future of Battlefield holds, but word is that DICE is concentrating solely on Battlefield, and leaving Battlefront on ice for a while, and we’ll see if they can get out of this 2042 era slump next time around. Or salvage this current game before it’s too late.

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