Halo Infinite, Season 2 of multiplayer will change everything! Here are the details

Halo Infinite, Season 2 of multiplayer will change everything! Here are the details

Halo Infinite

During the Italian night, 343 Industries unveiled one of the first changes that Halo Infinite multiplayer will experience with the launch of the second season. The news came from Jerry Hook, Head of Design of the multiplayer sector of the latest adventure of Master Chief, who unveiled the first news of the next season through the Halo Waypoint forum.

As announced by Hook, in the second season of multiplayer, players will be able to earn credits to spend in the in-game store to purchase cosmetics, items and even the new Battle Passes. “Thanks for your continued feedback! We are happy to announce that in season 2 it will be possible to earn credits ”, reads the twitter launched in the Italian night. "You will get more detailed news on this as we approach the new season," concluded the Head of Design. The second season of the game should begin around May, with a new Battle Pass that is still unreleased in terms of content.

The community has obviously welcomed this change very positively. While not discussing the quality of the gameplay, the multiplayer of Halo Infinite has been the subject of some criticism from the players. Some of these were directed at the prices of the shop, others instead at the cheaters and the decision not to be able to disable cross-play in any way, thus forcing Xbox Series S and Xbox Series X players to play against PC users, often accused to have a huge cheat advantage. It is not excluded that 343 Industries does not decide to intervene in this regard, given that all (or almost) the upcoming changes are based on feedback from the community.

if (jQuery ("# ​​crm_srl-th_gamedivision_d_mh2_1"). is (": visible")) {console.log ("Edinet ADV adding zone: tag crm_srl-th_gamedivision_d_mh2_1 slot id: th_gamedivision_d_mh2"); } Halo Infinite multiplayer is available from November 15, 2021. The game will continue to remain in beta until May 2022, which as we said above will also be the time when the new season will be introduced. Keep following sportsgaming.win for all the news and announcements in the pipeline from the world of video games.

Halo Infinite in full version is also available on Xbox Game Pass: you can subscribe to the Microsoft service using prepaid cards that you find on Amazon.





Halo Infinite’ Has Pretty Much Fixed Multiplayer, What’s Next For Single Player?

Halo Infinite

343

343 has been working tirelessly to meet fan demands regarding all the problems with Halo Infinite’s multiplayer, and probably 90% of those issues have not been about gameplay, but rather battle pass progression and microtransactions, the “live” aspects of the game.


While a few technical glitches remain (the Big Team Battle problem), it does feel like 343 has made a tremendous amount of headway on the progression front. In not even two months, we’ve seen:

  • Reworks of challenges to be less terrible and more rewarding.
  • Bonus XP given for daily play to progress through the battle pass much more quickly.
  • Reworks of live events to allow for more progression more quickly.
  • Entirely redesigned event battle passes to have more substantive rewards in them.
  • Dramatically reduced store prices in the cash shop.
  • Unbundling of some store items for more individual purchases.
  • Some restrictions lifted on things like coatings relating to cores.
  • While it’s not perfect, it’s miles better than it was before, and outside of a fundamental redesign of the entire core system, this is probably as good as things are going to get for a while. And there’s a lot less to complain about than there used to be.

    Halo Infinite

    343

    And yet, I find myself wondering about something that 343 isn’t talking about at all. Not even a little bit. What it’s plans are supposed to be for Halo Infinite’s single player campaign going forward, and how it’s supposed to grow and expand in the future.


    Right now, the only concrete information we have is that the existing single player campaign of Infinite will get co-op some time after this current six month season ends. But what we don’t know is really anything about how Halo Infinite plans to expand its much-heralded Master Chief story campaign in the future.


    We have to assume that with Infinite being a “platform” for future Halo content, as Microsoft has stated, that we are not going to be waiting six years for Halo Infinite 2 as the next update to the game. Halo Infinite ends on a very clear cliffhanger, but that creates a lot of open questions:

  • Will Halo Infinite get seasonal single player story content when each multiplayer season launches? Will it match the theme of that season? (rumor has it a Flood-based season is on the way).
  • Is Halo Infinite instead switching to an “expansion” model like some other live games, where substantive expansion are released maybe once a year?
  • Or is Halo Infinite hunkering down until it gets something resembling a true sequel, albeit one that hopefully takes less time to arrive than the gap between 5 and Infinite?
  • It’s very weird that 343 hasn’t even talked about the model of future story content for Halo Infinite here, whether we’re going seasonal live service or expansion or something larger and that we’ll have to wait longer for. My gut says that we may get some bit of story content attached to themed multiplayer seasons, but that’s not confirmed, certainly. Just a feeling, based on all the information about the Flood we’ve seen datamined on the multiplayer side. Hopefully 343 starts talking soon, as I’ve had my fill of microtransaction and battle pass debates.


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    Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.





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